The most common Cult forces encountered by other races are usually the Crypt Keepers, the Cult militia responsible for protecting newly established settlements, escorting settlers and traders, leading invasion parties and establishing control and piece in newly conquered territories. Crypt Keepers got their name from the catacombs that they reverently guard and which usually house main religious sites and dominant Priests. Many forms of symbiosis were developed as means to both enforce and protect this new order, with Sleepers and Awaken being just several examples of changes that overtook the former crew of Niulangxing.

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